Indie Game developer/publisher
Decklin's Domain purchased the IP (Intellectual Property) of Mordor / Demise in an agreement with MakeItSo LLC ( owned by David Allen and his father, Larry Allen) in 2005 ... Decklin (The Twisted Dwarf) had been a player since the early 'pre-Demise' days of Mordor 2 some time in the last century. "I liked it so much I bought the game!" ... but there's a lot more to it than that.
In the original release of Demise: Rise of the Ku'Tan another Seattle area company and individual - Marv Heston - played a significant part in getting the game available for release and he was essentially responsible for the boxed set Artifact Entertainment release we like to call now 'Vanilla Demise"
By 2005 Decklin's Domain had purchased the remaining stock of the boxed set and CDs - effectively saving those from being landfill - so with the rights to the IP it would be possible to move forward with the expansion "Ascension" that had been started by several enthusiastic players ... Hounder and Tiburon being two of significance.
Optimism is Decklin's strongest attribute however and the idea that Ascension could actually be released in 2006 swiftly evaporated in the reality of software bug-fixing and the intricacies of the editor and the challenges of dungeon design!