The Fullbright Company is an independent video game studio founded in Portland, Oregon in March, 2012. Its co-founders are Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja.
In the past our team members have worked in various capacities on BioShock 2, Minerva’s Den, XCOM, and BioShock Infinite. Our closest collaboration was on the small team responsible for the Minerva’s Den DLC for BioShock 2, of which Steve was the writer and design lead.
In August 2012, Kate Craig joined the Company full time, handling Environment Art duties. We are currently working on a first-person exploration game for the PC, Mac and Linux called Gone Home. Thanks for giving us a look.
Source: The Developer Website.