The Fairlight games are two isometric projection arcade adventure video game developed by Bo Jangeborg and Jack Wilkes at EDGE Games and released in 1985 and 1986.
The first game was developed in seven months; Jangeborg created the GRAX game engine using some prior code and components from his earlier project, graphics package The Artist. Wilkes contributed art assets towards the game, including enemy sprites and the title screen. The game was well received critically and commercially, so the sequel Fairlight II was released in 1986.
The game revolves around the protagonist Isvar, and his quest to find the Book of Light for the court sorcerer, in order for them to escape Castle Avars.
The ZX Spectrum version of the first game was one of the first (along with Technician Ted) to have an interactive loader - instead of the usual yellow/blue loading bars, a counter at the bottom of the screen ran backwards indicating how long until the game had loaded.
Source: Wikipedia, "Fairlight (video game)", available under the CC-BY-SA License.