Codename: Panzers is a real time strategy series, concentrating on tank warfare. It's only for PC and what sets it apart from many RTS is that it has no economic or building component during gameplay: players don't have a base. Players choose and buy units between scenarios and with those the scenario'll have to be finished. Units that live to tell gain experience, so trying to upgrade existing units is preferable over buying new ones.
The series was originally created by the Hungarian game developer StormRegion, which in 2007 was bought by the German company 10tacle Studios AG.1 After both StormRegion and 10tacle Studios AG went bankrupt, the series was continued by by InnoGlow (development) and published by Atari.2 As of 2010 it contains three titles.
The first two games contain for single play 3 WW-II campaigns, the last title 1 Cold War campaign. In each single player campaign a character is followed through a static storyline, basically tying scenarios together by some ingame movies. Besides being a bit stronger, characters have no special positive impact on gameplay. On the downside, losing a character means losing that scenario, thus forcing a replay to be able to continue the campaign.
The series sits somewhere on the middleground between light tactical shooter and deep strategy game, so potentially it could appeal to a broad audience.
1 Source: Wikipedia "StormRegion," available under the CC-BY-SA License.
2 Source: Wikipedia "Codename: Panzers Cold War," available under the CC-BY-SA License.