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"A man with nothing to die for has even less for which to live." -Guerrand DiThon

Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. The authors took an active stance against racist ideology and clearly assigned races as "good" or "evil"; emphasizing the need for tolerance and cooperation between the races. Dragonlance is one of the most popular D&D settings of all time, just behind the Forgotten Realms in terms of popularity.

Setting

Dragonlance is set on the world of Krynn, usually in the various regions of Ansalon, a small continent, though some have taken place on the continent of Taladas, located northeast of Ansalon. Depending on the time period, the evil chromatic and the good metallic dragons are rare or plentiful. Humans are Krynn's most common humanoid race, but elves, dwarves, kender, gnomes, and minotaurs occupy the world as well. Draconians are created by corrupting a dragon egg and used for armies.

Dragonlances are weapons designed to kill evil dragons, and are the only weapons with which mortals who cannot use magic can kill dragons. Dragonlances are rare and not commonly traded. There are lesser dragonlances, which are made when only one of the artifacts is used to create them, and greater dragonlances, which are made when both artifacts are used to make them. Greater dragonlances are blessed with the power of Good, unlike lesser dragonlances. There are two sizes of dragonlance. The smaller footman's dragonlance is around eight feet long and functions as a pole weapon, while the larger mounted dragonlance is around sixteen feet long and most commonly used when mounted on a dragon.

Dragon Riding

No self-respecting dragon would let just anyone ride them. If somebody is riding a dragon, be afraid of the rider not his mount.

The benefit of dragon-riding for humans is obvious - a fire-breathing mount of immense power, a beast able to carry the largest Dragonlance into battle, and a highly intelligent creature as an ally. For dragons, the rider posses the means of wielding the Dragonlance they carry, especially helpful against other dragons on the battlefield. The rider can write down information, relay information back to the ground, and help the dragon identify the correct target - most humans will look identical to them. Dragons are powerful, but other dragons, ballistae, cannons, and magic from large scale battles can seriously wound them. A rider acts as an extra set of eyes and someone that can administer aid or defend them should the worst happen. A mage rider can shield against attacks and prevent mind-control spells.

History of Krynn

The history of Krynn is roughly split into five ages.

Time of Creation The gods are born and Krynn is formed.
Age of Dreams Marked by the rapid growth of the world's first great civilizations and the appearance of myriad new races. Three great wars between dragons and their minions break out.
Age of Might The third Dragon War obliterates the great empire of Istar and changes almost the entire surface of Krynn. A 300-year depression follows this event.
Age of Despair In the midst of the 300-year depression, the War of the Lance and Lost Wars occur. Dragonlances are first created. Most game products are set in this age.
Age of Mortals Following the War of Souls.
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More Information Edit | History

"Hope is the denial of reality." - Raistlin Majere

"'Why' is a dangerous thing... It challenges old, comfortable ways, forces people to think about that they do instead of just mindlessly doing it." -Haplo

"The blade must past threw the fire, else it breaks."

Be thankful you can feel pity and horror at the death of an enemy. The day we cease to care—even for our enemies—is the day we have lost this battle. -Laurana Kanan

The evil dragons will not be banished. They remain here, as do the good dragons. Once again the pendulum swings freely. -Fizban

You choose to go voluntarily into the fire. The fire might very well destroy you. But if you survive, every blow of the hammer will serve to shape your being. Every drop of water wrung from you will temper and strengthen your soul." -Antimodes

In a world where most are ignorant peasants, I have made myself a warrior. I take what I can and give when I like. I don't need you, dragon. Kitiara Uth Matar

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Linked Items Relationship: Video Games
Pg. 1
Video Game: Champions of Krynn
Rank 1253
Num Ratings 30
Average Rating 7.64
Average Weight 0.00
Num Owned 68
Prev. Owned 15
For Trade 0
Want in Trade 1
Wishlist 2
Comments 5
Release Date 1990-00-00
Video Game: The Dark Queen of Krynn
Rank 3618
Num Ratings 15
Average Rating 6.87
Average Weight 3.00
Num Owned 55
Prev. Owned 7
For Trade 0
Want in Trade 1
Wishlist 4
Comments 5
Release Date 1992-00-00
Video Game: Death Knights of Krynn
Rank 1787
Num Ratings 25
Average Rating 7.60
Average Weight 0.00
Num Owned 58
Prev. Owned 12
For Trade 0
Want in Trade 2
Wishlist 3
Comments 4
Release Date 1991-00-00
Video Game: Dragons of Flame
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 9
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 2
Comments 1
Release Date 1989-00-00
Video Game: DragonStrike (1990)
Rank 6822
Num Ratings 11
Average Rating 6.09
Average Weight 0.00
Num Owned 136
Prev. Owned 5
For Trade 0
Want in Trade 1
Wishlist 12
Comments 1
Release Date 1990-00-00
Video Game: DragonStrike (1992 / NES)
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Release Date 1992-07-00
Video Game: Heroes of the Lance
Rank 8375
Num Ratings 22
Average Rating 4.14
Average Weight 2.50
Num Owned 38
Prev. Owned 7
For Trade 2
Want in Trade 2
Wishlist 3
Comments 4
Release Date 1988-00-00
Video Game: Shadow Sorcerer
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 4
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Release Date 1991-00-00
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