Atari created the first of the series Asteroids. Due to the game's success, a sequel followed in 1980 dubbed Asteroids Deluxe. Similar to the original game, the onscreen objects were tinted blue and a shield that depleted with use replaced the hyperspace feature. In addition, the asteroids rotated, a new enemy dubbed a killer satellite was added to the game, and would break apart into two smaller ships that homed on the player's position if shot. Also included was a "3-D" monitor surround that glowed in the white-UV light. The ship and asteroids appeared to "float" over this cardboard backdrop. Two more sequels followed this, Space Duel in 1982 and Blasteroids in 1987.
The Killer List of Videogames (KLOV) credits this game as one of the "Top 100 Videogames." Readers of the KLOV credit it as the seventh most popular game.
The gameplay in Asteroids was imitated by many games that followed. For example, one of the objects of Sinistar is to shoot asteroids to get them to release resources which the player needs to collect.
Source: Wikipedia, "Asteroids Deluxe", available under the CC-BY-SA License.