The Hotness
Games|People|Company
Onirim
FTL: Faster Than Light
Prison Architect
Race for the Galaxy
Tharsis
Terra Mystica
Jaipur
Imperial
Twilight Struggle
Resident Evil - Code: Veronica
Ascension: Chronicle of the Godslayer
Artemis: Spaceship Bridge Simulator
Hearthstone: Heroes of Warcraft
Eclipse: New Dawn for the Galaxy
XCOM: Enemy Within
Hand of Fate
Human Resource Machine
Pony Island
Patchwork
Pathfinder Adventures
Cosmic Express
Portal (2007)
Final Fantasy IV
Resident Evil 4
Civilization III
Red Dead Redemption
VVVVVV
Wonder Boy
Call of Duty: Finest Hour
Ace Combat 4: Shattered Skies
RollerCoaster Tycoon 2
Need for Speed: Shift
Rampart
Grand Theft Auto: San Andreas
Aces of the Pacific
Populous: The Beginning
Uncharted Waters: New Horizons
Ticket to Ride
Trivial Pursuit (2009)
Small World 2
Micro Machines V3
Spyro the Dragon
Quake II
NHL 99
Star Wars: Rebellion
Gradius
Spyro: Year of the Dragon
Star Ocean: The Second Story
AI War: Fleet Command
Tony Hawk's Pro Skater 2
Information
Video Game
Name
Tom Clancy SSN
Nickname
North American Windows edition
Alternate Names
Release Date
1996-11-12
Release Publisher
Platform
Release Developer
Media
CD-ROM
Video Game Rating
Languages
English
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 132962
Description Edit | History

Tom Clancy's SSN is a simulation of the 688i (Los Angeles-class) nuclear hunter/killer submarine. The game player is in command of USS Cheyenne in a limited war against China over the Spratly Islands. Gameplay is limited to a 15 mission single-player campaign in which the player carries out anti-submarine, anti-surface ship roles, intelligence gathering activities, and the launch of submarine based cruise missiles. Tom Clancy also wrote a book by the same name, based on this storyline.

SSN is also the title of a board wargame published by Game Designer's Workshop in 1975, and was the first attempt at a serious modern submarine and anti-submarine warfare simulation game published for the entertainment market. It was designed by Stephen Newberg and developed by Marc Miller.

Gameplay

The computer game version uses video briefings and fictional news reports to enhance the atmosphere both before and after the missions. The view during gameplay is from the perspective of an external trailing rotatable camera. In game player weapons are limited to submarine launched torpedoes, with a VLS system for launching Tomahawk missiles at off-map targets (as a mission objective). The player is provided with a simplified scanning screen display for Sonar. Thermoclines at various depths are simulated as well, affecting sonar readings and accuracy. Commands are limited to directional steering, ballast tank and periscope controls, basic sonar functions and weapons targeting and firing, providing an arcade like feel to the game play, as opposed to a true submarine command simulation.

Source: Wikipedia, "Tom Clancy's SSN", available under the CC-BY-SA License.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.