The Hotness
Games|People|Company
The Red Solstice
Brütal Legend
Through the Ages
The Dresden Files Cooperative Card Game
Civilization V
Civilization VI
Inside (2016)
Race for the Galaxy
Twilight Struggle
Papers, Please
Sid Meier's Colonization
Star Control II
Secret Weapons of the Luftwaffe
Small World 2
Castlevania: Lords of Shadow
FTL: Faster Than Light
Super Street Fighter II Turbo
Dominion Online
Solitaire Chess by ThinkFun
The Legend of Zelda: Breath of the Wild
Super Mario Odyssey
Daria's Inferno
Terra Mystica
The Sexy Brutale
Legendary DXP: A Fantasy Deck Building Game
7 Wonders
Super Robot Taisen OG: The Moon Dwellers
Master of Orion
Secret of Mana (1993)
Final Fantasy VIII
Catan (2007)
Civilization
World of Warcraft
X-COM: UFO Defense
Castle Crashers
Tecmo Super Bowl
Planescape: Torment
Master of Orion II: Battle at Antares
Civilization IV
The Secret of Monkey Island
Monkey Island 2: LeChuck's Revenge
The Curse of Monkey Island
Escape from Monkey Island
Diablo II: Lord of Destruction
R-Type
Resident Evil 2
Vampire: The Masquerade – Redemption
Vampire: The Masquerade – Bloodlines
Silent Hill
Wing Commander IV: The Price of Freedom
Information
Video Game
Name
Sonic Blast Man
Nickname
North American SNES edition
Alternate Names
Release Date
1993-02-00
Release Publisher
Platform
Release Developer
Media
Cartridge
Region
North America
Video Game Rating
Languages
English
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 133122
Description Edit | History

The Super NES version is a beat 'em up. In this version Sonic Blastman must save the Earth from diverse kinds of evil forces, from street gangs and terrorists, to aliens and robots and finally, an evil clone of himself. The fight starts on a construction site in Earth and ends up in outer space.

The game is only for one player. As in any beat 'em up, the game consists of defeating the enemies on screen before continuing in the stage. Sonic Blastman can punch, jump, and grab his enemies, too. He also uses a special attack that knocks any enemy nearby, but it dizzies him temporally. Another particular feature is the way Sonic Blastman holds his enemies: When he approaches his enemies, he is able to grab them in order to shake them and throw them back from him, or unleash a series of punches. However, if he punches them repeatedly, he will eventually hold them, so that he can blast them with a sonic wave, hit them with a whirlwind punch or throw them backwards. All of these throwing effects depend on the direction the d-pad is being pressed when pressing the punch button. His most powerful attack is his D. Punch, which must be charged with a certain button, which can be discharged. The D. Punch is also a limited attack.

The bonus levels are an adaptation of the arcade version. The major difference is that since there is no punch pad, the player must charge strength by repeatedly rotating the d-pad.

Like with most beat 'em-ups of the era, the Japanese version had female enemies which were replaced by male ones in the American and European versions, mostly because of Nintendo of America's strict censorship issues at the time. Only the first two stages of the game feature human enemies.

Source: Wikipedia, "Sonic Blast Man", available under the CC-BY-SA License.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.