The Hotness
Games|People|Company
Through the Ages
Galaxy Trucker
Civilization
Hatoful Boyfriend: A School of Hope and White Wings
Legendary DXP: A Fantasy Deck Building Game
Grand Theft Auto V
A Brief History of the World
Warframe
Child of Light
ARK: Survival Evolved
Destiny 2
Race for the Galaxy
Eight-Minute Empire
Super Mario 64
Planescape: Torment
Baldur's Gate
Valkyria Chronicles
Grim Fandango
GoldenEye 007
Grand Theft Auto III
Dawn of Mana
Star Wars: TIE Fighter
Rock Band Track Pack Vol. 2
The Orange Box
Sid Meier's Sim Golf
Imperium Galactica II: Alliances
Zombie in my Pocket
Harvest Moon: Save The Homeland
Reiner Knizia's Ra
Path of Exile
Dark Souls
Road Rash 64
Journey (2012)
Anno 1701: The Sunken Dragon
Dominion by Donald X. Vaccarino
Agro's Maze
Twilight Struggle
Stone Age: The Board Game
Pillars of Eternity
Hearthstone: Heroes of Warcraft
Civilization V: Brave New World
Super Mario 3D World
Final Fantasy XV
Kingdom Hearts HD 2.5 ReMIX
inFAMOUS Second Son
Armello
Ether One
Titan Souls
Sentinels of the Multiverse
This War of Mine
Information
Video Game
Name
Rayman 2: The Great Escape
Nickname
European PlayStation edition
Alternate Names
Release Date
2000-09-08
Release Publisher
Platform
Release Developer
Media
CD-ROM
Region
Europe and Oceania
Video Game Rating
Languages
English
French
German
Italian
Show More »
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 54931
Description Edit | History

The PlayStation version was developed by Ubisoft Shanghai, and it was the first one to have the characters speaking real languages (English, French, German, Spanish and Italian) instead of gibberish. Numerous level design changes were made, and some levels were just removed altogether. A good example of this is the entrance to The Cave of Bad Dreams, which is no longer in The Marshes of Awakening, but instead in The Menhir Hills, in front of Clark. There are only 800 Yellow Lums in this version and the number remains the same all through the game (the scene with Razorbeard eating one of the Yellow Lums was changed so that he would eat a Red one instead). Some exclusive characters are present in this version, including the pirate assassin Ninjaws, and characters that didn't have speaking roles in the other versions, such as the guardians Axel, Umber and Foutch, now speak to Rayman in their own exclusive cutscenes when he confronts them. It is no longer possible to choose between the treasure and the elixir in The Cave of Bad Dreams, since the player is given no interaction in the respective cutscene, and Rayman automatically chooses the elixir. Additionally, this version features an exclusive mini-game for players who collect 90% of the Yellow Lums, which is thought to be a very old beta version of Rayman 2, showing a playable 2D level in the same style as Rayman 1.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.