The Hotness
Has-Been Heroes
Age of Empires II: The Age of Kings
Prison Architect
Castles of Mad King Ludwig
Talisman: The Horus Heresy
Race for the Galaxy
Hand of Fate
Stardew Valley
Terra Mystica
Phantom Dust
Chroma Squad
Dungeons 2
Deadly Premonition
Portal 2
The Guardian Legend
Carcassonne (2010 / Mobile)
Twilight Struggle
Starpoint Gemini 2
Layers of Fear
Pathfinder Adventures
1775: Rebellion
Eon Altar: Episode 3 - The Watcher in the Dark
Mass Effect 2
Final Fantasy VI
Defender (1980)
Carcassonne (2007)
The Legend of Zelda: A Link to the Past
Star Ocean: Till the End of Time
BloodRayne 2
Tetris (1984)
Valkyria Chronicles
Super Metroid
Fallout (1997)
GoldenEye 007
Gothic 3: Forsaken Gods
Castlevania: Dracula X
Driver 2
Spyro: Year of the Dragon
Anna Kournikova's Smash Court Tennis
AI War: Fleet Command
Worms: Reloaded
Frontier: First Encounters
King Arthur's World
Video Game
Empire II: The Art of War
NA Windows 95 release
Alternate Names
Release Date
Release Publisher
Release Developer
Video Game Rating
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 57224
Description Edit | History

User Summary

Empire II, The Art Of War, is the third game in the Empire series, following Empire, Wargame of the Century and Empire Deluxe.
EII is billed as being the tactical level continuation of the two earlier games' strategic foci.

In reality, EII is a powerful wargame construction kit, some aspects of which remain unique among computer wargames, such as the built-in ability to customize the sounds units make during various types of movement and combat, the ability to log entire games and watch the replay and the overall depth of the various editing functions.
The unit editor, for example, not only allows the typical edits, such as strength, movement rate, sighting and firing ranges, but actually includes an easy to use paint program to allow unlimited unit designs.

One of the most unique features of EII is the ability to play any scenario in either sequential mode (aka "I go - you go") or parallel mode (aka "we go").

Battles can be fought between as many as four players, each of whom has the ability to control military units unique to his side. Alliances of 2 vs. 2, 3 vs. 1 or any combination are possible.

The included 33 scenarios cover a wide range of historical battles, ranging from Arbela in ancient times, to Waterloo and modern-day battles, as well as a fantasy battle with wizards and a futuristic battle.

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.