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Virtuacon13 etiquette

VirtuaCon 2013 Etiquette and Guidelines

RPGGeek’s VirtuaCon 2013 is dubbed “the best three days in virtual gaming.” It is a great event, but to help us stay true to that premise we are going to need the help and support of everyone involved, including GMs and players.

Please familiarize yourself with the following guidelines to help ensure a smooth, hassle-free, and fun VirtuaCon experience.

The Golden Rule

Of the utmost importance, the thing everyone should remember and adopt as personal policy, is the Golden Rule: don’t be a jerk.

If we can all follow the Golden Rule, life will be good. Here are a few additional guidelines to help you keep in check.

RPGGeek Guiding Principles

The RPG Geek was created with and continues to be guided with these three core principles in mind. These are our guiding ideals:
Do things right.
Do the right things.
To each, their own.

Common Courtesy Guidelines Show up on time. Other players are counting on you. This means arrive at least 5 minutes before your scheduled slot if you are a player or 15 minutes if you are a GM. If your Hangout is On Air and you are the GM, better make it 30 minutes. Don't hog the spotlight. Other players committed the same time as you. Time is precious; don’t waste it with arguments. If a game rule comes into question, GMs should make a call and move on. With that in mind, respect the GM’s decisions. They may not always make a call you agree with, but this isn’t going to impact your daily gaming life so try to adjust for now. Stay focused on the game. You’re at a computer and that makes it easy to wander the Internet, but please refrain from doing so while the game is in session. Come prepared. Have your drinks and snacks handy ahead of time so you don’t have to get up to get them, and especially have your dice and other gaming implements on hand at all times.

You’ll notice that these all have something to do with time. We have only 4 hours per time slot at VirtuaCon, and we have to balance that between introductions, rules explanation, scenario play, and the inevitable technical difficulties. Let’s try to run like a well-oiled machine and not one that’s been hit by a rust monster.

Expected Behavior Be considerate, respectful, and collaborative. Refrain from demeaning, discriminatory, or harassing behavior and speech.

Unacceptable Behavior Unacceptable behaviors include: intimidating, harassing, abusive, discriminatory, derogatory or demeaning conduct by any participants of VirtuaCon. Harassment includes: offensive verbal comments related to gender, sexual orientation, race, religion, age or disability; inappropriate use of nudity and/or sexual images in public spaces (including virtual tabletops); deliberate intimidation (unless its being used on monsters); sustained disruption of games, presentations or other events; inappropriate or unwelcome sexual attention.

Dress Appropriately VirtuaCon has only one rule regarding dress code: wear clothes! You may feel like you’re at home, but this is still a public event.

Consequences of Unacceptable Behavior Unacceptable behavior will not be tolerated whether by other attendees, media, speakers, volunteers, organizers, or RPGGeek staff. Anyone asked to stop unacceptable behavior is expected to comply immediately. If a participant engages in unacceptable behavior, the conference organizers may take any action they deem appropriate, up to and including termination of your RPGGeek account.

What to Do If You Witness or Are Subject to Unacceptable Behavior If you feel someone is behaving inappropriately, please send a private message to your GM. GMs will be able to take immediate actions, such as issuing warnings to offenders, muting their microphone, or ejecting them from the event. GMs should be willing to take such actions and report inappropriate behaviors to one of the con coordinators.

Hangouts On Air VirtuaCon uses Google Hangouts to connect GMs and players from across the globe. One of the great features of Google Hangouts is that they can be broadcast live to spectators and recorded for later playback on YouTube. This broadcasting and recording feature is called Hangouts On Air, and it is the GM’s choice to either enable or disable the feature. If you’re not comfortable with the idea that you’re being recorded or watched by an audience, please do not join a game that is flagged as being a Hangout On Air. Additionally, Google’s policy is to not allow any minors---persons under the age of 18--to be recorded via Hangouts On Air. Noone under the age of 18 may join a Hangout On Air. There are no exceptions to this rule. Finally, if you need to get up from your computer we suggest muting your video and audio. There are mute buttons at the top of the Hangout window. Not only will this prevent others from staring into your house while you’re AFK, it will help other participants to know at-a-glance when you’ve left and when you’ve returned. (It is, of course, appropriate to announce when you need to leave the table for a moment.)

GM Guidelines

As a Game Master, it’s your job to make sure your table gets off the ground and runs smoothly. Here are a few tips and guidelines to help you do that. Come prepared. Make sure you have any pre-gen characters ready to go. If you have other player hand-outs, load them into your Google Drive and set your permission to Share (Anyone with the Link). That way, when the Hangout begins, you can easily link your players to your Google Drive folder where the hand-outs are stored. Understand how to use Google Hangouts. If you aren’t already familiar, join one of the Hangout games and tutorials hosted by RPGGeek (when?). If you have time, try to run and/or play in a few games before the big day. Be punctual. Show up at least 15 minutes before your slot and get your Hangout started. Begin inviting people early if they are available so you can start the game on time. If a player doesn’t show and you must fill another slot to ensure smooth game-play, you may recruit new players in the Tavern. Try not to spend too much time doing this; the longer you wait to get started, the less time you’ll have to run your game. Be prepared to handle problem players. We don’t anticipate many issues, and we don’t want you to rule with an iron hand, but if someone is truly causing issues at your table it is up to you to ask them to cease their inappropriate behavior. Practice how to create a Hangout On Air prior to Virtuacon13. The Howtos on the Technical Setup Page can help you in this. If there is something unclear, ask the technical support staff, best prior to the con.


Who doesn't love free swag? With the support of our generous sponsors, we are giving away hundreds of dollars in free prizes, hordes of Geek Gold, and Microbadge coupons. Here's the low-down. For each game session, GMs will be given one virtual ticket to award to a single player at the table as he/she sees fit. GMs should send a message to one of the Con coordinators with the RPGGeek username for their selection after their game has ended. It is ultimately up to the GM to decide who gets the prize ticket, and the GM may opt to make that selection in private. GMs are encouraged to select the person they feel was the most positive contribution to the table. Failing that, there's always a dice roll (we are gamers, right?) In addition to prize tickets awarded by the GM, players will have the opportunity to win tickets in a number of contests that will be held throughout the weekend. At the end of the convention, players will be notified of how many virtual tickets they have received. Players will then get to make a pull from the prize selection, with preference given to the players with the greatest number of prize tickets. Prize selection will be handled on a special forum thread at RPGGeek. Players with the most prize tickets will be allowed to make their selection on the first day. The next group of ticket holders will be allowed in on subsequent days, so if you don't make use of your tickets immediately you may miss out on that sweet swag you had your eye on. Ties for number of tickets will be handled on a first-come, first-served basis. In addition to the nearly $500 in prize coupons listed above, we will be holding a variety of contests throughout the weekend where you will have the chance to score some Geek Gold.

Have fun. That’s an order!

Back to the main Virtuacon13 page.

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