Room 13 - Living Quarters
'Squeak!' the mouse pops out of your pocket and looks around. The lizard eyes all widen at one and in a whirl of scales and blankets, the creature - a Calacorn, two-headed humanoid reptile folk - jumps up onto the bed in fear.
"Don't let it get us!"
"Take it away take it away take it away pleasssssssssssse!"
With the calacorn backed into the corner, you look around the room and take a closer inventory of the items on the table. A short pile of 5 gold coins and a ring of keys are within easy reach.
Doors lead west, north, and east from the room.