Room 8 - Chest the First
As you hold your light high and reach inside to retrieve the wand, it shimmers and whips around, becoming a serpent. It's bark-like scales hiss against the wood as it darts for your hand.
Roll - thieves get the benefit of their quick reflexes, mages recognize that something's odd about the wand.
4+ A fang punctures your glove and scrapes you for 1HP, but you are unharmed.
3- The fangs sink deep into the meat of your hand, injecting a painful but not-otherwise-lethal toxin for -3HP.
You shake the snake off and slam the box shut. A vial of grey liquid rolls out from behind it. When you drink it, click here